Session Review
During the events of this final academic session of the nomad, my current concentration was focused on applying more detail to the nomad's helmet and creating a new skin texture.
Moreover, the reason for me creating a new skin texture from the previous face skin was because of the previous skin had a harsher completion on the character and a fellow classmate found it unnerving.
Moreover, browsing through my photography CDME module folder, I used a portion of my skin an
d re shaded indigo in order to create a smoother and more tillable face skin for the nomad. I must say I was very impressed with the quality of detail with the final skin render (figure a).
d re shaded indigo in order to create a smoother and more tillable face skin for the nomad. I must say I was very impressed with the quality of detail with the final skin render (figure a).
In addition, contemplating on the lecturer's words of making sure the majority of my textures are as original as possible I proceeded to create a texture for my character's hair using the paintbrush tools in Photoshop CC.
figure a |
figure b |
https://pixlr.com/editor/
https://vimeo.com/25628989
http://ommorphiabeautybar.com/wp-content/uploads/2011/07/img_0092.jpg
http://www.videogamesartwork.com/sites/default/files/images/image/1390237878/ageofconan_prop_item_stygian_ancestor_masks_by_torstein_nordstrand.jpg
http://www.dreamlengthshair.com/media//colorselectorplus/swatches/15.jpg
By Sebastian Jones
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