Session Review
During today's afternoon session I began to continue practising and learning more of Mayas Ui by editing my 3d studio max human mesh. I began to use the weld tool feature to finally fuse the hand to the wrist making my Frankenstein patchwork man together,
Later during the evening, I began to sketch incredible new helmet design while I was on the train. Furthermore, these designs seemed to have influences of ancient Egyptian culture.
References
http://knowledge.autodesk.com/support/maya-lt/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/MayaLT/files/Combining-separating-and-splitting-Combine-polygon-meshes-htm.html
By Sebasian Jones
Editing human mesh in Maya 2015 |
Later during the evening, I began to sketch incredible new helmet design while I was on the train. Furthermore, these designs seemed to have influences of ancient Egyptian culture.
References
http://knowledge.autodesk.com/support/maya-lt/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/MayaLT/files/Combining-separating-and-splitting-Combine-polygon-meshes-htm.html
By Sebasian Jones
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