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CG Character Development Session 31

Session Review

A comparison of the Nomads current head development.
After combining the main body together last Thursday, I was determined to finish the creation of the ears since I found the production for the ears very tedious after following three ear tutorials both by Ryan Kittleson.

However, I eventually returned to Kitlesons tutorial on lynda.com which was much simpler box modelling an ear and allot more detailed then the box modelled ear in the 3ds max tutorial.]

Furthermore, applying additional edge loops to the head was fun since, the characters face began to form a more recognizable human male structure especially in the jawline and cheekbone areas.

Moreover, I had to apply additional edge loops to the ear I created since I was not satisfied with he cartoon look of the ar and I had to apply more edge loops in the corner of the box and try and craft the box ear into a more complex piece of geometry.


References

https://www.youtube.com/watch?v=QcYrUHRIqsE



By Sebastian Jones

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